Silent Hill Shattered Memories

by Sara

Shattered Memories Initial Impressions

Growing up, I always had a special affinity for Silent Hill… mainly because I saw someone play it when I was a kid and then I had nightmares. And nightmares. And maybe once I thought Pyramid Head was going to kill me. The local police totally forgave me for the one assault charge.

So when I heard that there was a Wii version of Silent Hill coming out, I was ecstatic. When I first popped the game in, this “re-imagining” of the original Silent Hill, I was impressed by the graphics. By the menu screen, with the static popping in and out, I was ready to play.

The game, although based on the original concept of a father looking for his lost daughter in Silent Hill after an accident, has a much colder feel. Literally. Instead of a town enveloped in smoke and fog, Silent Hill is overtaken by a blizzard. It’s dark and snowy, giving any player a real case of the creeps. The game stays true to the “flashlight only” rule to lighting, so my nerves were running high.

The game up until the first venture into the nightmare, coming soon.

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