Warhammer First Impressions
Written by admin on October 5th, 2008 in PC.

After getting my paws on Warhammer Online: Age of Reckoning I have a few first thoughts.
- The user interface and basic idea is the same as World of Warcraft, although that’s pretty typical for MMORPGs.
- You have lots of quests. You level up. I should have expected this.
- All of the characters are some variety of human (humans, high elves, dwarfs, etc). This could be a good or bad thing, but I personally preferred the Taurens in WoW. I like some variety. That’s why I wear colored socks.
- I’m not sure if it was my 3 year old desktop or the packed servers, but the gameplay was really jumpy for me. I couldn’t go 5 minutes with my character jumping around like a kid with too much chocolate.
- On the bright side, there are a lot of little things that I think will make Warhammer a pretty powerful competitor; the “Tome of Knowledge” is a neat addition. It lays out all of your quests, achievements, et cetera in a neat graphic form. It will entertain people like me who like pretty pictures.
- The RvR (aka. PvP in WoW) lets lower level characters play without being massacred. If you are a 2 when you enter a scenario being level 8 (1-10 level toons would be in that scenario). This means that it takes more skill to RvR.
- You get XP and can level up in RvR. Neat concept, right? :)





